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Need for Speed World Download

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Need for Speed World offline Download Overview

Need for Speed: World (previously known as Need for Speed: World Online) was the fifteenth installment in the racing video game Need for Speed franchise published by Electronic Arts. It was co-developed by EA Black Box (rebranded Quicklime Games before closing in 2013) and EA Singapore. It was the first freemium massively multiplayer online racing game in the Need for Speed series and was available on Microsoft Windows. The world was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010.[1][2]


Need for Speed: World, along with other EA free-to-play titles Battlefield Heroes, Battlefield Play4Free, and FIFA World, went offline on July 14, 2015.

Gameplay:

World took on the gameplay style of 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning and police chases, and added some elements to the game such as "power-ups" (somewhat similar to Mario Kart). World was set in a fictional city which combined the cities of Rockport from Most Wanted and Palmont from Carbon into its map design, with redesigned graphics and new locations added to the map to connect the two cities. The game featured over 100 licensed cars consisting of tuners, muscle cars, exotics, race cars, and SUVs. Manufactures ranged from Alfa Romeo to Volkswagen and there were over thirty manufacturers in the game.

Before September 8, 2010, after reaching level 10 and access to only first-tier and some second-tier cars, the player would not be able to progress further in the game and would cease to earn any more experience points or cash. To continue the game, the player had to purchase a "Starter Pack". Without it, the player was allowed to play the game for as long as he or she wants, but they would cease to earn experience and cash.[3] [4] On September 8, 2010, World passed one million registrations. To celebrate that, the game was made completely free-to-play and the level cap was removed.[5]

Performance upgrades and skills

In the initial release version 4 (July 20, 2010), car performance could be improved via street or pro upgrade kits (purchased with in-game cash), depending on the car. Some cars only had street upgrade kits as an option, and the fastest car in the game at the time, the BMW M3 GTR, did not have any upgrade kits. The game also had "driver skills", 3 of which directly improved performance (acceleration, handling, top speed) and applied to any car that a player was driving. The skills unlocked as a player leveled up and a player could select up to 49 of 81 possible skills.[6] Once a skill was chosen, it couldn't be undone, and players would have to start with a new driver or account and level up again in order to choose a different set of skills. In November 2010, with version 5, the upgrade kits were removed and replaced by performance parts, each car has its own set of performance parts.[7] In May of 2012, "driver skills" were removed from the game and replaced with skill mods, each car has its own set of skill mods.[8] There were no performance skill mods to replace the acceleration, handling, and top speed skills, so the cars ended up being slower. The lowest rated parts or skill mods could be directly purchased for free using in-game "cash", but higher-rated parts or skill mods could only be won by chance from card packs, either free "lucky draw" card packs rewarded at the end of any event, or card packs purchased with real money converted into the games microtransaction currency called "speed boost".

Visual aftermarket parts

On March 16, 2011, visual aftermarket parts were made available and later added to lucky draw in December 2011. All the in-game cash body kits from previous versions were removed. Most body kits required SpeedBoost to purchase on May 31, 2011.

Night Mode

Main article: Night mode
In December 2010, night mode was added to the game. This required adjusting the night mode lighting via a brighter moon, as the part of the map that came from Most Wanted had light posts that could be knocked down by a players car. Since Carbon was a night mode game, almost all light posts were located so that players cars could not knock them down, so this was only an issue for the Most Wanted part of the map.

Holiday Themes

In September 2010, an Oktoberfest theme was added to the game in the form of decorations to parts of the map. In December 2010, a Christmas theme was added to the game and included snow and hills added to the golf course. For New Years, the game would go into night mode for 24 to 48 hours (depending on the year), with fireworks at some spots in the map.

Team Escape Mode

On March 31, 2011, Electronic Arts introduced a new game mode called Team Escape, a semi-cooperative version of a police pursuit where up to four players participated in a sprint from point A to point B while avoiding numerous cops, within a set time limit depending on the event. For this mode, two team versions of the game's power-ups were released.

Treasure Hunt Mode

On July 26, 2011, a feature called Treasure Hunt was released. In Treasure Hunt, played during free roam, players would attempt to collect fifteen gems located in various areas. If the player collected all fifteen gems daily, they would get boosts of reputation and in-game cash. Playing the Treasure Hunt mode daily would build up what was known as a Treasure Hunt Streak. Players earned random high-end performance parts or additional power-ups after completing every hunt based on the day count of the streak (for example, if the player completed Treasure Hunt for twelve days in a row, they would receive a random tier 1 pro performance part). Players doing treasure hunts were unintentionally getting into pursuits since ramming a police car while in free roam triggered a pursuit, so on November 16, 2011, police vehicles were removed from free roam in World. Players were no longer able to start pursuits by ramming police vehicles; police chases were only possible by joining Pursuit Outrun or Team Escape events.

Drag Mode

On October 16, 2012, drag racing was introduced to World. This mode allowed players to race other players to the finish line in various strips of straight roads. Players would need to use a manual transmission and shift their way to the finish. The automatic transmission was also available to the players. Single-player mode was also made available with in-game traffic.

Achievement Mode

On April 10, 2013, an opportunity to win valuable in-game rewards by completing various achievements was introduced.[9] The old player achievement system that only showed a players stats was dropped, and replaced with the milestone-based achievement reward mode.

This aggravated the pre-existing and largely ignored the problem of cheating in the game. Prior to this, client-side cheat detection could be defeated by game hacks, so some server-side cheat detection was added, but due to being prone for false detection of a cheat, a "detected" cheat just meant there were no post-event rewards. The existence of the problem was finally acknowledged by a Community Manager on April 15, 2013.[10] However, Quicklime Games, which was in charge of game development, maintenance and updates, was shut down on April 25, 2013, so virtually nothing was done to improve cheat detection, and instead the focus was to ban players "caught" cheating with the existing cheat detects, but this resulted in innocent players getting banned, which put a burden on EA support to undo unfair bans.



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Recommended Requirements of Need for Speed World offline:


  • OS: Win Xp 32
  • Processor: Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4600+
  • Graphics: AMD Radeon X800 XL or NVIDIA GeForce 7900 GT
  • System Memory: 2 GB RAM
  • Storage: 2 GB Hard drive space




Minimum Requirements of Need for Speed World offline:


  • OS: Win Xp 32
  • Processor: Intel Pentium 4 2.0GHz / AMD Athlon XP 2000+
  • Graphics: AMD Radeon 8500 Series 64MB or NVIDIA GeForce FX 5600 Ultra
  • System Memory: 1.5 GB RAM
  • Storage: 2 GB Hard drive space
  • DirectX 9 Compatible Graphics Card




Setup Size = 2.43 GB


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Left 4 Dead 2 Download

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Left 4 Dead 2 Download Overview

Left 4 Dead 2 is a cooperative first-person shooter video game developed and published by Valve Corporation. The sequel to Turtle Rock Studios's Left 4 Dead, the game was released for Microsoft Windows and Xbox 360 in November 2009, and for OS X in October 2010, and for Linux in July 2013.[1][2]

Left 4 Dead 2 builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of zombies, known as the Infected, who develop severe psychosis and act extremely aggressive. The Survivors must fight their way through five campaigns, interspersed with safe houses that act as checkpoints, with the goal of escape at each campaign's finale. The gameplay is procedurally altered by the "AI Director 2.0", which monitors the players' performance and adjusts the scenario to provide a dynamic challenge. Other new features include new types of special infected and an arsenal of melee weapons.[3]


The game made its world premiere at E3 2009 with a trailer during the Microsoft press event.[4] Prior to release, it received a combination of positive and negative critical and community reactions. It attracted an unusually high volume of pre-release controversy about the game's graphic content. In response, alterations were made to the cover art[5] and both Australia and Germany refused to rate the unmodified edition at the time of release.[6] After release, however, the game was met with positive reviews by critics.

Gameplay:

Like its predecessor, Left 4 Dead 2 is a first-person shooter with a heavy emphasis on cooperative gameplay. The game presents five new campaigns, each composed of three to five smaller levels. As in the first game, each campaign is presented in menus and loading screens as a film starring the four Survivors; and features, upon completing a campaign, a faux credits screen which acts as the final scoreboard for the players and recaps certain performance statistics for the group. In every campaign, most levels involve the Survivors attempting to reach a safe zone and close the door once they are all safely inside. However, the final level in each campaign requires the Survivors to call for rescue and either survive a prolonged onslaught until rescue arrives, pass through an especially challenging gauntlet of Infected to reach an escape vehicle, or (in Dead Center and The Passing) collect and utilize fuel cans to enable their escape.[7][8]

Each Survivor can carry one each of five categories of equipment: primary weapons, secondary weapons, throwable weapons, major medical supplies (which also includes ammunition upgrades) and minor medical supplies. Primary weapons are broken down into four tiers based on their availability and attributes.[9] Tier one weapons (such as the SMG and Chrome Shotgun) deal damage relatively slowly and serve as basic offensive weapons. Tier two weapons (such as the Assault Rifle and Combat Shotgun) deal damage faster and often appear in later maps of each chapter. The two tier three weapons (Grenade Launcher and M60) differ from tier one and two weapons both because of their rarity and because players cannot refill their ammunition from ammunition dumps. They deal damage quickly at the cost of limited ammo. Tier four weapons are all mounted weapon systems and carry unlimited ammunition. The mounted weapons deal damage the fastest, but at the cost of overheating after a period of non-stop use. The mounted weapons are in set positions in maps and have a fixed arc of fire. They cannot be given ammunition upgrades like other weapons and players cannot utilize the laser sights attachment with them. There are three types of secondary weapons available: melee weapons, small caliber pistols (that can be dual wielded) and large caliber pistols. Although melee weapons cause extra damage to Infected when struck, the Survivors can use any other weapon or item for weaker melee attacks that can push the Infected back. Players also carry a flashlight with infinite battery life, the use of which enables players to see in the dark (with the downside of the player gaining the attention of the Infected much faster). They may also carry a single first aid kit, special ammo pack, or a defibrillator in their major medical supply slot; in addition to either pain pills or an adrenaline shot in their minor medical supply slot. They may also carry a single throwable weapon—Molotov cocktails to set an area on fire; pipe bombs to attract any nearby Infected to the flashing light and sound it makes until it explodes;[10] and jars of Boomer bile, which attracts Common Infected to whatever it hits (e.g. fires, Special Infected, each other).[11]


To enable situational awareness of other Survivors, players are shown the health and status of their fellow survivors. If a player does not have direct sight of another Survivor (e.g. a wall is blocking their view of the others), they will be shown the Survivor's highlighted silhouette. The Survivors are also susceptible to friendly fire, forcing players to exercise caution when shooting or swinging their weapons.[12] As Survivors take damage, they move more slowly; if a Survivor's health drops to zero, they are incapacitated and left to fight off the Infected using a handgun until rescued by another Survivor. If a Survivor dies, they remain dead until the next level, unless revived by a defibrillator, or, in Campaign or Singleplayer mode, reappear in a "Rescue Closet" to be freed by other Survivors.[13] Should all Survivors die or be incapacitated, the game will end, at which point the players may restart that chapter or quit the game.




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Recommended Requirements of Left 4 Dead 2:


  • CPU: Intel core 2 duo 2.4GHz
  • RAM: 2 GB
  • OS: Windows 7 32/64-bit / Vista 32/64 / XP
  • VIDEO CARD: Video Card Shader model 3.0. NVidia 7600, ATI X1600 or better
  • PIXEL SHADER: 3.0
  • VERTEX SHADER: 3.0
  • SOUND CARD: DirectX 9.0c compatible sound card
  • FREE DISK SPACE: 13 GB
  • DEDICATED VIDEO RAM: 256 MB

Minimum Requirements of Left 4 Dead 2:


  • CPU: Pentium 4 3.0GHz
  • CPU SPEED: Info
  • RAM: 2 GB
  • OS: Windows 7 32/64-bit / Vista 32/64 / XP
  • VIDEO CARD: Video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
  • PIXEL SHADER: 2.0
  • VERTEX SHADER: 2.0
  • SOUND CARD: DirectX 9.0c compatible sound card
  • FREE DISK SPACE: 13 GB
  • DEDICATED VIDEO RAM: 128 MB


Setup Size = 14.18 GB


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Left 4 Dead Download

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Left 4 Dead Download Overview

Left 4 Dead is an asymmetrical cooperative first-person shooter video game, developed by Valve South and published by Valve Corporation. The game uses Valve's proprietary Source engine, and is available for Microsoft Windows, Xbox 360 and OS X. Development on the game was completed on November 13, 2008, and two versions were released digitally: A downloadable digital version, released on November 17, 2008, and a digital retail disc version, with a release date determined by region. The digital retail disc version was released in North America and Australia on November 18, 2008; and in Europe on November 21, 2008.


Set during the aftermath of a worldwide zombie outbreak, the game pits its four protagonists—dubbed the "Survivors"—against hordes of the infected. There are four game modes: a single-player mode in which allied characters are controlled by AI; a four-player, co-op campaign mode; an eight-player online versus mode; and a four-player survival mode. In all modes, an artificial intelligence (AI), dubbed the "Director", controls level pacing and item placements, in an attempt to create a dynamic experience and increase replay value.

Left 4 Dead was well received by the industry media upon its release, with praise given for its replay value, focus on cooperative play, and movie-like experience. Several criticisms were aimed at the limited level selection and the lack of a narrative. The game has won several publication awards, as well as distinctions from the Academy of Interactive Arts & Sciences and British Academy of Film and Television Arts. As was done with Team Fortress 2, Valve supplemented the game with free downloadable content. The first, called the "Survival Pack", was released on April 21, 2009. The second piece of DLC was charged for on Xbox Live and came in the form of a new Campaign entitled "Crash Course," released for both the PC and Xbox 360 on September 29, 2009. Left 4 Dead was released for the Mac on October 28, 2010.

The popularity of the game led to the development of a sequel, Left 4 Dead 2, which was released on November 17, 2009. A new map for both Left 4 Dead and Left 4 Dead 2, called "The Sacrifice", was released on October 5, 2010. In July 2012, all Left 4 Dead campaigns were ported over to Left 4 Dead 2, with cross-platform multiplayer support between Windows and Mac versions of the game.

Gameplay:

Left 4 Dead is a first-person shooter in which the player takes control of one of four survivors; if human players are not available, then the remaining survivors are AI-controlled bots. They play through the levels fighting off the infected—living humans who have been infected with a rabies-like virus that causes psychosis. The virus does not affect them but they can transmit it to others as carriers.[2][3]

The game focuses on cooperation and teamwork and thus eschews some "realism" conventions usual in most FPS games of the wider genre. Colored outlines of teammates are visible through walls to help players stick together and coordinate their movement. If a survivor falls off a ledge, then they may automatically hang onto it and can only be helped up by another survivor. If a survivor's health is depleted, then they become incapacitated and can only be revived by another survivor, at which point they continue playing with a low amount of health that decreases over time. If a survivor has been incapacitated and revived twice without tending to their wounds, then they will experience distorted black-and-white vision, and the next incapacitation will kill the character. If a survivor takes enough damage while incapacitated, or is not eventually helped up by teammates, then the incapacitated character will die. During "Campaign" mode, if a survivor is killed, then they will respawn in a closet or other enclosed space after a period of time (except during key points in the scenario), but must be freed by another survivor to rejoin the team. Otherwise, the player must wait until the next level.[4] The AI is incapable of accessing the "respawn closets", so if all human player survivors are killed or incapacitated, players will have to restart from the last checkpoint. Survivors can share first-aid kits and pain pills and help each other heal. Left 4 Dead has friendly fire (which causes no damage on the easy difficulty mode), increasing the need for caution around other survivors.

The survivors communicate by voice commands that are accessed by quick menus, and some may sound off automatically when performing actions such as reloading or spotting infected.[5] Over 1,000 unique lines have been recorded for each survivor.[6] Additional communication of player actions is conveyed through character lights. Also, weapon-mounted flashlights and muzzle flashes help the players in determining whether their companions are shooting, performing melee attacks, reloading or moving. Due to control issues and the likelihood of players using a headset, the Xbox 360 version of Left 4 Dead omits the quick phrases feature.[7]


The game is experienced through six campaigns that take place in various urban and rural locales. Multiple visual in-game hints—including license plates, park signs, markings on airport equipment, and lines of dialogue spoken by the survivors—suggest that these locations are in Pennsylvania,[8] and similarly a memorial wall giving names of those who have died in the infection (actually names of the game's development team) along with their dates of birth and death suggests that the game takes place in October 2009.[9] Each campaign is divided into five chapters (except Crash Course, which has two chapters, and The Sacrifice, which has three) marked by safe rooms, which are checkpoints where players can heal, re-arm and revive characters who were killed.[10] Specifically, the four campaigns are: "No Mercy", an urban setting culminating in a hospital skyscraper; "Death Toll", a small-town and countryside setting; "Dead Air", an airport setting; and "Blood Harvest", a woodland and farm setting. A two-level campaign, "Crash Course", was released on September 29, and is set in the outskirts of a small industrial town. While The Sacrifice is a three-level campaign released on October 5 in 2010, with an industrial port-side setting in Georgia. The levels have distinct beginnings and ends, but there are a number of alternate routes to follow with more supplies, helping to create a sense of non-linearity.[11] In the final chapter of each campaign, the players must defend a position from an onslaught of infected until rescue arrives.[6] Each campaign typically lasts between 20 and 75 minutes depending on the difficulty level. Both platform versions of the game utilize an achievement system.



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Recommended Requirements of Left 4 Dead:


  • CPU: Intel Core 2 Duo 2.4GHz
  • CPU SPEED: Intel Core 2 Duo 2.4GHz
  • RAM: 1 GB
  • OS: Windows 7 32/64-bit / Vista 32/64 / XP
  • VIDEO CARD: Shader model 3.0, NVidia 7600, ATI X1600 or better
  • TOTAL VIDEO RAM: 128 MB
  • 3D: Yes
  • HARDWARE T&L: Yes
  • PIXEL SHADER: 3.0
  • VERTEX SHADER: 3.0
  • SOUND CARD: Yes
  • FREE DISK SPACE: 7.5 GB

Minimum Requirements of Left 4 Dead:


  • CPU: Pentium 4 3.0GHz
  • CPU SPEED: Pentium 4 3.0GHz
  • RAM: 1 GB
  • OS: Windows 7 32/64-bit / Vista 32/64 / XP
  • VIDEO CARD: 128 MB, Shader model 2.0, ATI 9600, NVidia 6600 or better
  • TOTAL VIDEO RAM: 128 MB
  • 3D: Yes
  • HARDWARE T&L: Yes
  • PIXEL SHADER: 2.0
  • VERTEX SHADER: 2.0
  • SOUND CARD: Yes
  • FREE DISK SPACE: 7.5 GB


Setup Size = 918.06 MB


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Just Cause 4 Download Overview

Just Cause 4 is an action-adventure game developed by Avalanche Studios and published by Square Enix. It is the fourth game in the Just Cause series and the sequel to 2015's Just Cause 3 and was released for Microsoft Windows, PlayStation 4, and Xbox One on December 4, 2018.


Gameplay:

Just Cause 4 is an action-adventure game played from a third-person perspective. The player assumes the role of series protagonist Rico Rodriguez.[4] The game takes place in Solis, a large open world consisting of different biomes including snowy mountains and deserts. Rico can transverse in the game's world using his wingsuit and grappling hook, whose functions are expanded to include the ability to attach hot air balloons and rocket boosters on objects.[5] A new wind and particle system was introduced, and it affects Rico's traversal with his wingsuit. The game also features a weather system and environmental hazards such as tornados and thunderstorms.[6]


The game features a large variety of vehicles and firearms, including more exotic ones like the Wind Gun and the Lightning Gun. Each weapon also has an alternate firing mode. Players can call for supply drop any time in the game.[7] During combat, he may be assisted by allies who are controlled by artificial intelligence. The game includes a frontline system in which the rebel forces would fight against the Black Hand army at the border of their territories. Rico can participate in these battles anytime.[8]




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Recommended Requirements of Just Cause 4:


  • CPU: Intel Core i7-4770 @ 3.4 GHz | AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
  • RAM: 16 GB
  • OS: Windows 10 (64-bit versions only)
  • VIDEO CARD: NVIDIA GeForce GTX 1070 (6GB VRAM or better) | AMD Vega 56 (6GB VRAM or better)
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • FREE DISK SPACE: 60 GB
  • DEDICATED VIDEO RAM: 6 GB

Minimum Requirements of Just Cause 4:


  • CPU: Intel Core i5-2400 @ 3.1 GHz | AMD FX-6300 @ 3.5 GHz or better
  • RAM: 8 GB
  • OS: Windows 7 SP1 with Platform Update for Windows 7 (64-bit versions only)
  • VIDEO CARD: NVIDIA GeForce GTX 760 (2GB VRAM or better) | AMD R9 270 (2GB VRAM or better)
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • FREE DISK SPACE: 60 GB
  • DEDICATED VIDEO RAM: 2 GB

Setup Size = 25.54 GB



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Friday, September 20, 2019

Need for Speed Rivals Download

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Need for Speed Rivals Download Overview

Need for Speed Rivals is a racing video game developed in a collaboration between Ghost Games and Criterion Games and published by Electronic Arts. It is the twentieth installment in the Need for Speed series. The game was released for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on November 2013.


Gameplay:

Need for Speed Rivals is a racing game and features gameplay similar to earlier Need for Speed titles, such as Need for Speed: Most Wanted and Need for Speed: Hot Pursuit.[5] Players take on the role of a Racer or Cop, with each side of the law offering its own play style.[6] Rivals feature eleven upgradeable gadgets such as EMPs, shockwaves, spike strips, and the ability to call in roadblocks.[5] The game takes place in a fictional location known as Redview County.[7] The open-world environment features a similar set-up to Most Wanted, with several jumps, speed traps, and unlockable cars, as well as shortcuts that are not shown on the map.[8][9]


Rivals feature a career progression system for both Cop and Racer.[10] Progression is made by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When the player completes a set of objectives, the player levels up and unlocks new content, and is presented with another set of objectives to choose from.[11]

The Autolog system, a competition-between-friends system, developed by Criterion for Hot Pursuit, lets an Assignment or Speedlist to other players' times and posts them to a Speed Wall for local and global leaderboards.[11]

Rivals feature a new social system called the AllDrive, which allows players to transition from playing alone to playing with friends, described as "destroying the line between single-player and multiplayer". This allows players to engage in co-op gameplay as well as play against each other.[6] The game also features a dynamic weather system, which makes "the world feel alive in a much bigger sense than any other Need for Speed game".[5]

Rivals also take on some gameplay styles of earlier Underground titles in the franchise with cues on aesthetic vehicle personalization, such as paint jobs, decals, rims, and license plates and liveries can be modified, as well as vehicle performance, and various 'Pursuit Tech' gadgets.[8][12] With the exception for the Aston Martin Vanquish (and most DLC cars), all vehicles in the game are only available in either the racer or the police variant.[13]


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Need for Speed Rivals Trailer:



Recommended Requirements of Need for Speed Rivals:


  • CPU: Quad Core CPU
  • RAM: 8 GB
  • OS: Windows XP, Windows Vista (SP2), Windows 7 (Recommended is Windows 8 64-bit)
  • VIDEO CARD: AMD Radeon HD 7870 3 GB or better, NVIDIA GeForce GTX 660 3 GB or better
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • SOUND CARD: Yes
  • FREE DISK SPACE: 30 GB
  • DEDICATED VIDEO RAM: 3 GB


Minimum Requirements of Need for Speed Rivals:


  • CPU: Intel 2.4 GHz Core 2 Duo, AMD 2.6 GHz Athlon X2
  • CPU SPEED: Info
  • RAM: 4 GB
  • OS: Windows XP, Windows Vista (SP2), Windows 7
  • VIDEO CARD: AMD Radeon HD 3870 512Mb or better, NVIDIA GeForce 8800 GT 512 Mb or better, Intel HD 4000 integrated 512Mb or better
  • PIXEL SHADER: 3.0
  • VERTEX SHADER: 3.0
  • SOUND CARD: Yes
  • FREE DISK SPACE: 30 GB
  • DEDICATED VIDEO RAM: 512 MB

Setup Size = 8.97 GB


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Need for Speed Download

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Need For Speed 2015 Free Download PC Game setup in single direct link for Windows. It is an amazing action, adventure and racing game. PCGamesFlood, PC Games Flood, PC Games Download www.pcgamesflood.blogspot.com, pcgamesflood


Need for Speed 2015 Download Overview

Need for Speed is an online open-world racing video game developed by Ghost Games and published by Electronic Arts, released for PlayStation 4 and Xbox One in November 2015, and released on Origin for Microsoft Windows on March 15, 2016. It is the twenty-second installment in the Need for Speed series and is a reboot of the franchise.


Gameplay:

The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles. There are five different gameplay types: Speed, Style, Crew, Build, and Outlaw where players can earn points for engaging into progress in the game through five overlapping storylines. Need for Speed takes place in the fictional city of Ventura Bay and its surroundings which is based on Los Angeles.[3][4][5]


Need for Speed has a redesigned 'Wrap Editor', and body modifications return to the series after nearly five years. The game features real-life tuning companies including RAUH-Welt Begriff, SEIBON, and RTR Mustang. A new 'Handling Slider' was exhibited in the E3 gameplay video, which combines the best elements of the earlier Black Box titles' grippy tires, as well as the drift style of the newer Criterion titles.



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Need for Speed 2015 Trailer:




Recommended Requirements of Need for Speed 2015:


  • CPU: Intel Core i5-4690 or equivalent with 4 hardware threads
  • CPU SPEED: Info
  • RAM: 8 GB
  • OS: 64-bit Windows 7 or later
  • VIDEO CARD: NVIDIA GeForce GTX 970 4GB, AMD Radeon R9 290 4GB, or equivalent DX11 compatible GPU with 4GB of memory
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • FREE DISK SPACE: 30 GB
  • DEDICATED VIDEO RAM: 4096 MB

Minimum Requirements of Need for Speed 2015:



  • CPU: Intel Core i3-4130 or equivalent with 4 hardware threads
  • RAM: 6 GB
  • OS: 64-bit Windows 7 or later
  • VIDEO CARD: NVIDIA GeForce GTX 750 Ti 2GB, AMD Radeon HD 7850 2GB, or equivalent DX11 compatible GPU with 2GB of memory
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • FREE DISK SPACE: 30 GB
  • DEDICATED VIDEO RAM: 2048 MB

Setup Size = 12.12 GB


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